Run a team tournament
Teams, rosters and lineups for team round robins and team Swiss: boards per match, match and game points, publishing rounds and team standings.
Formats
- Team round robin: 3 to 16 teams meet each other once or twice. All rounds are paired at once from the FIDE Berger tables, with the teams in place of players.
- Team Swiss: 4 to 100 teams and 3 to 15 rounds, more teams than rounds. Each round is paired by the FIDE Swiss Team Pairing System (C.04.6).
Create either with New tournament on the group's Tournaments tab, or New ad-hoc tournament for typed names, and choose the Format: Team round robin or Team Swiss.
Settings
- Boards per match: 2 to 10 (default 4).
- Team round robin: single or double under Round robin. Team Swiss: the number of Rounds.
- Tie-breaks (in order): teams are ranked by match points, then by the default GP EDE EMGSB: game points, direct encounter, and a Sonneborn-Berger that multiplies each opponent's match points by the game points scored against them; EMMSB, EGMSB and EGGSB can be used too.
- Scoring: a board won 1 game point, drawn ½, lost 0. A match won 2 match points, drawn 1, lost 0, decided by the game points of its boards. In a team round robin a bye is worth 0; in a team Swiss a bye is worth a drawn match.
Switching between an individual and a team format needs an empty draft.
Teams and rosters
- Open the Teams tab. Under Add a team enter the Team name and press Add team.
- Add the players. In a group tournament the roster is the group's players, so add them on the group's Players tab first (see Adding players); then choose the Team under Add players from the roster, tick the players and press Add selected. In an ad-hoc tournament use Add a player to a team with a typed name.
- The roster order is the board order. Change the numbers and press Save roster order.
- Each team needs at least as many players as boards, and at most 20. A player is in one team only.
Remove and Remove team work while the tournament is a draft. Once it is paired, the rosters are fixed.
Starting order
In a team round robin the Starting order tab sets the teams' start numbers: draw lots or give your own order, as for players in a round robin. A team Swiss has no starting order: round 1 numbers the teams by seed rating (the average rating of their first players, one per board), then name.
Pairing
- Team round robin: on the Schedule tab press Pair the schedule. All rounds are paired at once.
- Team Swiss: on the Rounds tab press Pair round 1; each next round can be paired once the previous one is published and complete. Re-pair pairs the last unpublished round again; saved lineups stay, except for a team that now gets the bye.
Pairing freezes the settings, the teams and their rosters. The first-named team of a match has White on the odd boards. Reset to draft brings the draft back while no result has been entered (team round robin) or while round 1 is the only, unpublished round (team Swiss).
If no legal pairing exists for the next round of a team Swiss, end the tournament after its last complete round (see Ending a Swiss early).
Lineups
Before a round is published, each team chooses who plays:
- On the schedule press Lineups next to the round.
- For each team choose the player on each board. A lineup keeps the roster order; choose — empty — for a board nobody plays (that board is lost by forfeit).
- Press Save lineup.
A team without a saved lineup plays its first players in roster order. The lineups are fixed once the round is published. Owner, admins and arbiters set lineups.
Publishing and results
- Publish the round: tick it and press Publish selected rounds (team round robin) or press Publish in its row (team Swiss). Publishing creates the boards: board 1 pairs the first players of the two lineups, board 2 the second ones, and so on.
- Press Boards, choose each board's result and press Save results.
A match counts in the standings once every one of its boards has a result.
Standings and tie-breaks
The Standings tab ranks the teams by match points, then by the tie-breaks of the settings (FIDE C.07). The Crosstable shows the game points of every match. In a team round robin a bye adds nothing to a tie-break; in a team Swiss a bye and forfeited matches count as FIDE C.07 Art. 16 says.
Finishing
When every round is published and complete, finalize the tournament. A team Swiss can first end after its last complete round. Rated games are the games inside the matches; an empty board is a forfeit and does not count. There are no team or player withdrawals in team tournaments. See Finalizing.
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